My name is Tanya Wiesner and I carry a broad range of traditional and digital skills. I have a strong eye for detail and a good understanding of color theory, lighting and composition,
and I am able to easily adapt to a wide variety of art styles. My specialties include digital set creation, from 3d environment design, props, and character creation to concept art and 2D/3d matte paintings. I also enjoy working with computer scripting languages such as Actionscript, C++, and Maxscript.

I started doing traditional medium based commissioned work in 2006 and after graduating in 2009 from Brown College in MN with a Bachelors of Computer Science degree in Video Game Design and Development, expanded my skillset to digital based work.
Currently I'm working as a freelance technical and 3d artist but I have no problem with in-house work for other art based projects whenever I’m available.