Tanya Wiesner
Phone: (763) 486-6057
Email: tanya.wiesner@gmail.com
Site: www.tanyawiesner.com
Employment Objective:
A position in creating and texturing innovative digital assets that is appropriate to the project concepts and goals of the company.
Skills:
- Can adapt to a given visual style
- Ability to think creatively to resolve technical challenges and limitations
- Traditional and digital drawing abilities
- Detailed texture creation for in-game assets
- High and Low poly modeling
Software and Tools:
- 3d Studio Max
- Zbrush
- Photoshop
- Adobe Flash
- Adobe Illustrator
- Unreal Engine Level Editor
- Torque 2D/3D
- Gamebryo Lightspeed
- Unity
Scripting languages:
- Knowledgeable in C++
- Html
- Maxscript
- Actionscript
Experience:
Senior Technical/3d Artist, Zivix, December 2009- Current
- Responsible for modeling, texturing, rigging, & animating 3d assets while working closely with developers to ensure all 2d and 3d art meets minimum requirements.
- Taught art team how to use game tools as well as create or acquire any necessary tools for artists.
- Build and maintain company owned websites with internal team.
Self-employed Freelance artist, June 2006- Current
- Self employed artist creating works of art for local clients. Works include portraits, paintings, and illustrations.
Short Term Contract Artist, Preferred Interactive Inc, March-2010
- Create realistic seamless textures to be used in architectural and interior design showroom applications as well as cut and separate images provided to company to be incorporated into stated company applications.
Freelance Graphic Designer, Foundation 15, August 2009- September 2009
- Design logo concepts for St. Francis Community Pride Bank's Foundation 15 Scholarship program.
Freelance Graphic Designer, A Brighter Smile Dentistry, June 2009- October 2009
- Design, implement, and maintain company website for A Brighter Smile, Family and Cosmetic Dentistry located in Shreveport, LA using flash and html. http://absdentalcare.com/
Texture Artist Intern, Preferred Interactive Inc, April 2009- June 2009
- Unwrap and create realistic furniture textures to be used in architectural and interior design showroom applications. www.preferredinteractive.com
Education:
Bachelor of Science Degree in Video Game Design and Development
Brown College, Mendota Heights, MN July 2006- June 2009 GPA: 3.80
